<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6744841517524187365</id><updated>2012-02-15T15:55:18.773-08:00</updated><category term='Sword Formation'/><category term='CSUF Animation'/><category term='CSUF'/><category term='drawing'/><category term='Rigging'/><category term='3D modeling'/><category term='Pantomime'/><category term='demo reel'/><category term='Female Walk Cycle'/><category term='blog'/><category term='quadruped run cycle'/><category term='Breathing Cycle'/><category term='Maya 2011'/><category term='character design'/><category term='Blue Sky'/><category term='Idle Cycle'/><category term='game design'/><category term='Run Cycle'/><category term='3D Artist'/><category term='horse run cycle'/><category term='Animation Cycles'/><category term='Short Film'/><category term='animation'/><category term='sketchbook'/><category term='zbrush'/><category term='game models'/><category term='maya'/><category term='3D Artist Blog'/><category term='3D Animation'/><category term='game character'/><category term='ball bounce'/><category term='Animation for Games'/><category term='Attack Cycle'/><category term='Animation Mentor'/><category term='David Gonzales'/><title type='text'>David Gonzales - Animator</title><subtitle type='html'>The Art &amp;amp; Animation of David Gonzales</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>34</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4181722771658154384</id><published>2012-01-31T10:48:00.000-08:00</published><updated>2012-01-31T10:48:21.339-08:00</updated><title type='text'>New Demo Reel - Winter 2012</title><content type='html'>Here's my latest demo reel with work done at Animation Mentor and some personal work too.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/kZJRfEA0yso" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4181722771658154384?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4181722771658154384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4181722771658154384' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4181722771658154384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4181722771658154384'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2012/01/new-demo-reel-winter-2012.html' title='New Demo Reel - Winter 2012'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/kZJRfEA0yso/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-8536213391767348226</id><published>2011-12-19T09:50:00.001-08:00</published><updated>2011-12-19T09:53:42.982-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Mentor'/><category scheme='http://www.blogger.com/atom/ns#' term='Pantomime'/><title type='text'>Pantomime Animation</title><content type='html'>Class 4, Intro to acting is a wrap.  We had two shots this term, a pantomime and dialog.  The dialog shot carries over into the next class but here is the pantomime shot.  Comments and crits are welcome.&lt;p&gt;&lt;div align="center"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/ccYgy_7OkZs" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-8536213391767348226?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/8536213391767348226/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=8536213391767348226' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8536213391767348226'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8536213391767348226'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/12/pantomime-animation.html' title='Pantomime Animation'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/ccYgy_7OkZs/default.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-1081345536379894858</id><published>2011-10-04T10:40:00.000-07:00</published><updated>2011-10-04T10:42:22.103-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Breathing Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='game models'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Cycles'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation for Games'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>Idle, Ready, Fire!</title><content type='html'>I've been working on states and behaviors for game characters. I really like working with this character I created because it is easier to imagine him as a soldier since he really looks like one and is not a generic model acting &lt;em&gt;like &lt;/em&gt;a soldier. But anyway here he is; Idle and breathing &lt;i&gt;transition&lt;/i&gt; Ready and breathing &lt;i&gt;transition &lt;/i&gt;and then firing the rifle. &lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/JF8xrfaCI2w" width="420"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-1081345536379894858?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/1081345536379894858/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=1081345536379894858' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1081345536379894858'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1081345536379894858'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/10/idle-ready-fire.html' title='Idle, Ready, Fire!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/JF8xrfaCI2w/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-2466019483765323838</id><published>2011-09-19T09:13:00.000-07:00</published><updated>2011-09-19T09:15:18.162-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Idle Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Breathing Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Cycles'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation for Games'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>He's Alive!</title><content type='html'>It's my creation, hehehe!...ahem...well, now that I have finally finished the rig for my Gun Trooper character I can start crafting all sorts of animations with it.  This is a ready/idle state that will be used as a jumping off point for other actions.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="420" height="315" src="http://www.youtube.com/embed/6ebaklUjRHs" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-2466019483765323838?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/2466019483765323838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=2466019483765323838' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2466019483765323838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2466019483765323838'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/09/hes-alive.html' title='He&apos;s Alive!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/6ebaklUjRHs/default.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-2642898645235231225</id><published>2011-09-05T12:03:00.000-07:00</published><updated>2011-09-05T12:04:07.684-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Sword Formation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>Swordmaster Stu</title><content type='html'>This is a body mechanics test that I animated in class 3 at Animation Mentor.  The sword formation is actually put together from a couple of different reference videos that I found on the web.  I combined what I thought was the best parts from both into something new.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="420" height="345" src="http://www.youtube.com/embed/79Uei7LHmTU" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;The Stu rig is provided by Animation Mentor&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-2642898645235231225?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/2642898645235231225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=2642898645235231225' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2642898645235231225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2642898645235231225'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/09/swordmaster-stu.html' title='Swordmaster Stu'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/79Uei7LHmTU/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-1925199146076425965</id><published>2011-08-29T10:08:00.000-07:00</published><updated>2011-08-29T10:08:55.624-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Cycles'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>Animation Demo Reel</title><content type='html'>Here is my latest animation work&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/ewe_kJrB97Y?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;I also have secondary skills in modeling, rigging and drawing, please see my past blog posts for more.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-1925199146076425965?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/1925199146076425965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=1925199146076425965' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1925199146076425965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1925199146076425965'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/08/animation-demo-reel.html' title='Animation Demo Reel'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/ewe_kJrB97Y/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-5659015621786349183</id><published>2011-08-22T09:53:00.000-07:00</published><updated>2011-08-26T12:23:46.212-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Rigging'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya 2011'/><title type='text'>Rigging</title><content type='html'>It's another week and I've completed another project.  It's not an animation shot but, I've learned a lot from rigging characters that is useful in understanding how to use rigs better for my animation shots.  So here is a pic of a character I modeled and rigged.  Of course, the model was already completed some time ago, it was just the character rig that was completed.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-BEMZcDJ6tl8/TlKI-Sg3R2I/AAAAAAAAAsY/BMWaddTEXGg/s1600/SGT%2Brig%2Bview.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="387" width="400" src="http://1.bp.blogspot.com/-BEMZcDJ6tl8/TlKI-Sg3R2I/AAAAAAAAAsY/BMWaddTEXGg/s400/SGT%2Brig%2Bview.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;To see the geometery deformation better here's a shot without the joints and control curves.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-hayunamavaQ/TlKJV8eQfQI/AAAAAAAAAsg/1TwkcY-xHzw/s1600/SGT%2Bnormal%2Bview.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"&gt;&lt;img border="0" height="399" width="400" src="http://4.bp.blogspot.com/-hayunamavaQ/TlKJV8eQfQI/AAAAAAAAAsg/1TwkcY-xHzw/s400/SGT%2Bnormal%2Bview.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-5659015621786349183?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/5659015621786349183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=5659015621786349183' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/5659015621786349183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/5659015621786349183'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/08/rigging.html' title='Rigging'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-BEMZcDJ6tl8/TlKI-Sg3R2I/AAAAAAAAAsY/BMWaddTEXGg/s72-c/SGT%2Brig%2Bview.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-1554190876640161293</id><published>2011-08-15T09:34:00.000-07:00</published><updated>2011-08-15T09:34:25.032-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='horse run cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='quadruped run cycle'/><title type='text'>Quadruped Run Cycle</title><content type='html'>It's a new week and I have a new animation cycle, this time I made an attempt at a quadruped run cycle.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/4lig-MdHvAA?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;All animation was done by me, the rig was provided by crcjax via creativecrash.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-1554190876640161293?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/1554190876640161293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=1554190876640161293' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1554190876640161293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1554190876640161293'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/08/quadruped-run-cycle.html' title='Quadruped Run Cycle'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/4lig-MdHvAA/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-749112316447106174</id><published>2011-08-08T10:37:00.001-07:00</published><updated>2011-08-08T10:41:06.196-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Female Walk Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation for Games'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya 2011'/><title type='text'>Kila Walk Cycle</title><content type='html'>Another week has gone by and that means another animation test.  This time I worked on a female character walk cycle.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/wlPsoj95D_o?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The female character rig was created by Anthony Ward.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-749112316447106174?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/749112316447106174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=749112316447106174' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/749112316447106174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/749112316447106174'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/08/kila-walk-cycle.html' title='Kila Walk Cycle'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/wlPsoj95D_o/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-7678560961922710973</id><published>2011-08-01T09:49:00.000-07:00</published><updated>2011-08-01T09:54:40.398-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Attack Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='Run Cycle'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation for Games'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Maya 2011'/><title type='text'>Attack!</title><content type='html'>Here is my second animation test with the Grae Character, for some reason, I can't seem to find the IK switch so I have been animating it in FK which seems to be more of a challenge...but that's animation.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/DAAwO_KUtBc?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Also, here's a version of the run cycle that I did, now with textures!&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/TLMCyMa4n5M?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;All the animation was done by me, the Grae character was created by Anthony Ward.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-7678560961922710973?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/7678560961922710973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=7678560961922710973' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7678560961922710973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7678560961922710973'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/08/attack.html' title='Attack!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/DAAwO_KUtBc/default.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-3373752710719574270</id><published>2011-07-20T10:33:00.000-07:00</published><updated>2011-07-20T10:48:37.509-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>Game Character Animation</title><content type='html'>Now that I am on a semester break from AM, I decided to work on some animation for games to keep up my skills.  The following animation is a run cycle for a game character created by Anthony Ward.&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;iframe width="425" height="349" src="http://www.youtube.com/embed/GXEF1-HEQlI?hl=en&amp;fs=1" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-3373752710719574270?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/3373752710719574270/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=3373752710719574270' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3373752710719574270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3373752710719574270'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/07/game-character-animation.html' title='Game Character Animation'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/GXEF1-HEQlI/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-606877148174731180</id><published>2011-02-03T16:30:00.001-08:00</published><updated>2011-02-03T17:32:04.818-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Mentor'/><title type='text'>Back in action, AM class 2</title><content type='html'>So, we're back at it again at Animation Mentor and aleady about 1/3 of the way through the semester already. My new mentor is &lt;a href="http://www.dimos.ca/"&gt;Dimos Vrysellas&lt;/a&gt;, a super talented and friendly guy who has worked for Dreamworks, Reel FX, Nelvana, and many other studios.&lt;br /&gt;&lt;br /&gt;I have really taken a liking to his workflow for animating a shot, which is a blend of traditional and CG methods. Basically, this method stresses the blocking phase of animation by putting all your overlap, arcs, paths, etc. before moving into the graph editor. By doing this, we get to spend more time posing out the character or 'drawing poses' rather than working with spline curves, which is not very stimulating.&lt;br /&gt;&lt;br /&gt;Here is a rough pass on my first shot of class 2, the shot called for 'Ballie' to jump over a gap. My goal for this shot was to improve my workflow and focus on the physicality of the jump.&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-1ec4697b5ded473e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v24.nonxt2.googlevideo.com/videoplayback?id%3D1ec4697b5ded473e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D6C8CDD5FD571DDD5FABB26FDB0D8C0B8D907C6FF.733D79F469F54AA7250C9FED9144AE6281652A24%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D1ec4697b5ded473e%26offsetms%3D5000%26itag%3Dw160%26sigh%3DmJdgzafMhQV6wXXy0EbDwukCvs0&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v24.nonxt2.googlevideo.com/videoplayback?id%3D1ec4697b5ded473e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D6C8CDD5FD571DDD5FABB26FDB0D8C0B8D907C6FF.733D79F469F54AA7250C9FED9144AE6281652A24%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D1ec4697b5ded473e%26offsetms%3D5000%26itag%3Dw160%26sigh%3DmJdgzafMhQV6wXXy0EbDwukCvs0&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;While shooting reference for this I had the idea for Ballies 'story', he's a secret agent infiltrating an enemy position, so that is the idea behind the acting. As for my next shot, we have many options to choose from including Parkour, which looks super fun but I'm saving that for later, I chose to animate a simple dance move. There probably is no need to explain because this image will sum it up:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 299px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5569635151977401218" border="0" alt="" src="http://3.bp.blogspot.com/_c3AXPKKYHWs/TUtRqVokS4I/AAAAAAAAArg/QJAzD4yo1jE/s400/How-to-Do-Thriller-Dance.jpg" /&gt;&lt;/p&gt;&lt;p&gt;to be continued...&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-606877148174731180?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/606877148174731180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=606877148174731180' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/606877148174731180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/606877148174731180'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2011/02/back-in-action-am-class-2.html' title='Back in action, AM class 2'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_c3AXPKKYHWs/TUtRqVokS4I/AAAAAAAAArg/QJAzD4yo1jE/s72-c/How-to-Do-Thriller-Dance.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4685087833872527848</id><published>2010-12-18T13:11:00.000-08:00</published><updated>2011-01-07T21:17:47.368-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='ball bounce'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Mentor'/><title type='text'>Class 1 Progress Reel</title><content type='html'>Class 1 is done! In the last three months I feel like I have learned a lot, yet still I feel there is so much more to learn. At leat for now, I have a good understanding of the principles of animation, now I have to put them to use. As our last assignment we had to put together a progress reel of all our shots and character poses. My mentor Rich Fournier, an awesome animator from Blue Sky, gave us all really good feedback on how to improve our work.&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-fd0163726d1cc920" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v17.nonxt8.googlevideo.com/videoplayback?id%3Dfd0163726d1cc920%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D43387B41D29D721560DB7A495531FF9CC0DAD239.5C8AC6251F2E4E9FFDF9ADB080144FE646986683%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dfd0163726d1cc920%26offsetms%3D5000%26itag%3Dw160%26sigh%3D0o5fNd9dXhY5prmQ8OHZeRgiuXY&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v17.nonxt8.googlevideo.com/videoplayback?id%3Dfd0163726d1cc920%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D43387B41D29D721560DB7A495531FF9CC0DAD239.5C8AC6251F2E4E9FFDF9ADB080144FE646986683%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dfd0163726d1cc920%26offsetms%3D5000%26itag%3Dw160%26sigh%3D0o5fNd9dXhY5prmQ8OHZeRgiuXY&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4685087833872527848?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4685087833872527848/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4685087833872527848' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4685087833872527848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4685087833872527848'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2010/12/class-1-progress-reel.html' title='Class 1 Progress Reel'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-6774376197160943408</id><published>2010-11-25T13:17:00.000-08:00</published><updated>2010-12-18T15:11:56.643-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='ball bounce'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>First Animation</title><content type='html'>So it humbles me to be animating a bouncing ball, but if we're going to do this right you gotta go back to the foundations of animation and learn them until they're seared in your mind like an old wound.&lt;br /&gt;&lt;br /&gt;&lt;p align="center"&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-dbd1a8024e208960" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v12.nonxt8.googlevideo.com/videoplayback?id%3Ddbd1a8024e208960%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4C33C194BBD1DDD2CC9CE47948FA273547F389DC.2EDD3EC88B73BB8EC068AE476B122B89116D3895%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Ddbd1a8024e208960%26offsetms%3D5000%26itag%3Dw160%26sigh%3DyhJSvKwioe5MS5mPMKHsWXw9eIY&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v12.nonxt8.googlevideo.com/videoplayback?id%3Ddbd1a8024e208960%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D4C33C194BBD1DDD2CC9CE47948FA273547F389DC.2EDD3EC88B73BB8EC068AE476B122B89116D3895%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Ddbd1a8024e208960%26offsetms%3D5000%26itag%3Dw160%26sigh%3DyhJSvKwioe5MS5mPMKHsWXw9eIY&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-6774376197160943408?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/6774376197160943408/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=6774376197160943408' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/6774376197160943408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/6774376197160943408'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2010/11/first-animation.html' title='First Animation'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-159873001674864061</id><published>2010-10-01T14:24:00.000-07:00</published><updated>2010-10-01T14:29:13.713-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Blue Sky'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation Mentor'/><title type='text'>Animation Mentor!</title><content type='html'>Yes, its true I have been accepted into the Animation Mentor program.  My mentor for Class 1 Basic Foundation is Richard Fournier who is currently working at Blue Sky, and animating "Rio".&lt;br /&gt;&lt;br /&gt;That path that lead me to AM was a long one which I intend to blog in my next post, but since I'm back on track I needed to dust off the blog first!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-159873001674864061?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/159873001674864061/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=159873001674864061' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/159873001674864061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/159873001674864061'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2010/10/animation-mentor.html' title='Animation Mentor!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-9170008768673762166</id><published>2009-10-05T13:53:00.000-07:00</published><updated>2009-10-05T20:44:55.201-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='game models'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='character design'/><category scheme='http://www.blogger.com/atom/ns#' term='drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='sketchbook'/><title type='text'>Sketchbook and Update</title><content type='html'>&lt;div&gt;&lt;div&gt;So, I've been a bad blogger-ignoring my blog and not sharing. What is going on? Well I've been cooking a few things up. First, I've finished up a good series of next-gen character modeling videos. That was the easy part, now I have to apply all this knowledge and present it in a new portfolio, so that's keeping me busy. Also, I started drafting a concept document for a game that will coincide with the short film I mentioned many blog entries ago. But since so much of this work is in the draft stage, I thought I would share some sketches from the big book o' drawings.&lt;br /&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 291px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5389327154984943490" border="0" alt="" src="http://1.bp.blogspot.com/_c3AXPKKYHWs/Ssq8fls-f4I/AAAAAAAAAp8/mxUE5S0ybms/s400/sketch+book+page+03.gif" /&gt; Also, I decided to update my two original characters with the next-gen techniques I learned so here is a glance at how they changed. The models have better animation deformation and some better fitting armor.&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 291px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5389327753669744274" border="0" alt="" src="http://1.bp.blogspot.com/_c3AXPKKYHWs/Ssq9Cb-jlpI/AAAAAAAAAqE/T1nRjkJ5Q8w/s400/David_Gonzales_3D_Characters.gif" /&gt; &lt;p&gt;Some other good news, the OC IGDA chapter is restarting and it's looking very good. Anybody who has been following this group knows that it was quiet for awhile, but things are shaping up to make this group a real stand out chapter.&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-9170008768673762166?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/9170008768673762166/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=9170008768673762166' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/9170008768673762166'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/9170008768673762166'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2009/10/sketchbook-and-update.html' title='Sketchbook and Update'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_c3AXPKKYHWs/Ssq8fls-f4I/AAAAAAAAAp8/mxUE5S0ybms/s72-c/sketch+book+page+03.gif' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-7265131442067388230</id><published>2009-05-08T17:45:00.001-07:00</published><updated>2009-05-08T17:52:45.433-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CSUF'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='demo reel'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><title type='text'>Website!</title><content type='html'>Oops! I see that it is already May and I forgot to update my blog last month, which goes against my personal promise to update this page at least once a month, Doh! Well, that can't be helped now, but I do have good news, I made a website. Finally!&lt;br /&gt;&lt;br /&gt;Before I studied animation at Cal State Fullerton I studied web design at Fullerton College, so I was able to put together my own website. I guess all that class time didn't go to waste. So here is a peak at the home page, if you like this blog and want to see more go to &lt;a href="http://www.hybridcreator.com/"&gt;http://www.hybridcreator.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_c3AXPKKYHWs/SgTTeLRrMpI/AAAAAAAAApI/ZponLSxa5vU/s1600-h/David_Gonzales_Website.gif"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5333620374089970322" border="0" alt="" src="http://2.bp.blogspot.com/_c3AXPKKYHWs/SgTTeLRrMpI/AAAAAAAAApI/ZponLSxa5vU/s400/David_Gonzales_Website.gif" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-7265131442067388230?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/7265131442067388230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=7265131442067388230' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7265131442067388230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7265131442067388230'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2009/05/website.html' title='Website!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_c3AXPKKYHWs/SgTTeLRrMpI/AAAAAAAAApI/ZponLSxa5vU/s72-c/David_Gonzales_Website.gif' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4815000224086574031</id><published>2009-03-31T19:51:00.001-07:00</published><updated>2009-03-31T20:00:22.381-07:00</updated><title type='text'>Civil War Zombie</title><content type='html'>Hey all, here's another piece from my modeling internship at Dream Machine.  This time it's the civil war zombie, I don't know if he really had a name other than that.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_c3AXPKKYHWs/SdLW2kKGGWI/AAAAAAAAAoo/kA-VS_f6Z-Q/s1600-h/civil+war+zombie.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 291px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5319550342785276258" border="0" alt="" src="http://1.bp.blogspot.com/_c3AXPKKYHWs/SdLW2kKGGWI/AAAAAAAAAoo/kA-VS_f6Z-Q/s400/civil+war+zombie.jpg" /&gt;&lt;/a&gt;As you might see, this is a low poly model-the budget was 1500 and I made it under with 1492 &lt;span id="SPELLING_ERROR_0" class="blsp-spelling-error"&gt;polys&lt;/span&gt;.  It was quite fun to see what I could do with such a limited amount of polygons, if you haven't tried it I would suggest it.  It really makes you think about where you are going to use your polygons in order to get the best &lt;span id="SPELLING_ERROR_1" class="blsp-spelling-corrected"&gt;silhouette&lt;/span&gt; and deformation.&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4815000224086574031?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4815000224086574031/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4815000224086574031' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4815000224086574031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4815000224086574031'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2009/03/civil-war-zombie.html' title='Civil War Zombie'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_c3AXPKKYHWs/SdLW2kKGGWI/AAAAAAAAAoo/kA-VS_f6Z-Q/s72-c/civil+war+zombie.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-2886376961308592725</id><published>2009-02-20T16:04:00.000-08:00</published><updated>2009-02-20T16:16:14.148-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='character design'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><title type='text'>Mummy Dearest!</title><content type='html'>&lt;div align="justify"&gt;Some time ago while I was interning with Dream Machine Studios, I was tasked with modeling the head (just the head) of a character named Mummy Dearest.  A couple weeks ago, Scott asked me if I could model her body as well.  I had a low poly version to work from so the base work had already been done but it needed more refinement if it was going to be used in a cinematic.   So her she is...from the depths of her tomb...Mummy Dearest!&lt;/div&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_c3AXPKKYHWs/SZ9FbLfq6qI/AAAAAAAAAoI/O-A7ytlT_wk/s1600-h/mummy+dearest.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5305035219310144162" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 320px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_c3AXPKKYHWs/SZ9FbLfq6qI/AAAAAAAAAoI/O-A7ytlT_wk/s400/mummy+dearest.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Besides refining the body, I added the arms, and loose wrappings around both the body and head.  Modeled with Maya '08.  Good Times.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-2886376961308592725?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/2886376961308592725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=2886376961308592725' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2886376961308592725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2886376961308592725'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2009/02/mummy-dearest.html' title='Mummy Dearest!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_c3AXPKKYHWs/SZ9FbLfq6qI/AAAAAAAAAoI/O-A7ytlT_wk/s72-c/mummy+dearest.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-7365098929707436700</id><published>2009-01-09T14:01:00.000-08:00</published><updated>2009-01-09T14:43:01.610-08:00</updated><title type='text'>the Power of Normal Maps!</title><content type='html'>Since my last post I have been working like a fiend on refining my character, the gun wolf, in zbrush. I haven't had this much fun with sculpting &amp;amp; modeling since I first learned maya, many moons ago. I thought it would take a long time to learn zbrush but it was actually not too hard with the right instruction, although to really master zbrush it will take some time.&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;div align="center"&gt;So here are some samples of my work:&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;I need to fix that lumpy butt...&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;a href="http://3.bp.blogspot.com/_c3AXPKKYHWs/SWfLXKf1LII/AAAAAAAAAnQ/8ZtLG1kqXnI/s1600-h/GWolf_Normal_Maps_DavidGonzales.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5289419886185229442" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 222px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_c3AXPKKYHWs/SWfLXKf1LII/AAAAAAAAAnQ/8ZtLG1kqXnI/s400/GWolf_Normal_Maps_DavidGonzales.gif" border="0" /&gt;&lt;/a&gt;Compare that to the base model, or what I was previously satisfied with:&lt;br /&gt;&lt;br /&gt;&lt;img id="BLOGGER_PHOTO_ID_5289420404839247234" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 221px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_c3AXPKKYHWs/SWfL1WolbYI/AAAAAAAAAnY/xf1udAK0av4/s400/GWolf_Base_Model_DavidGonzales.gif" border="0" /&gt;Now you see the power of the dark side! (if by dark side you mean the software called zbrush...)&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;I was so giddy when I had zbrush export normal maps that i almost pee'd my pants&lt;/div&gt;&lt;div align="center"&gt; &lt;/div&gt;&lt;div align="center"&gt;&lt;img id="BLOGGER_PHOTO_ID_5289427700367717394" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 200px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_c3AXPKKYHWs/SWfSeAmHdBI/AAAAAAAAAno/uhVS0hHenXI/s400/Nmaps_DavidGonzales.gif" border="0" /&gt;&lt;br /&gt;Stay tuned...coming up next...color maps!&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;Take care. &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-7365098929707436700?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/7365098929707436700/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=7365098929707436700' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7365098929707436700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7365098929707436700'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2009/01/power-of-normal-maps.html' title='the Power of Normal Maps!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_c3AXPKKYHWs/SWfLXKf1LII/AAAAAAAAAnQ/8ZtLG1kqXnI/s72-c/GWolf_Normal_Maps_DavidGonzales.gif' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-943939042480568011</id><published>2008-12-17T12:07:00.000-08:00</published><updated>2008-12-17T12:19:38.395-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='blog'/><category scheme='http://www.blogger.com/atom/ns#' term='CSUF'/><category scheme='http://www.blogger.com/atom/ns#' term='CSUF Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='game models'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='character design'/><title type='text'>ZBrush Cometh!</title><content type='html'>While I won't actually be posting any new work this month, I do want to say that I have started to take the plunge and learn digital sculpting with ZBrush. At first, I was hesitant to learn a new software package considering the learning curve usually associated with such an endeavor, but with the set of training videos I am using, the process is quite easy. I have learned that ZBrush is not only a great tool for adding high resolution detail, it is also an excellent texture and paint program for your 3D creations.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So my plan now is, once I have finished my video training, I will import my Gun Wolf and BAT models into zBrush and export hopefully better textured/painted models. I am really excited about this and I think that ZBrush will be an integral part of my modeling workflow.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_c3AXPKKYHWs/SUlddnW4KjI/AAAAAAAAAnI/ZCzloTbI-Jk/s1600-h/Pixologic_Logo_2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5280854801431145010" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 292px; CURSOR: hand; HEIGHT: 292px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_c3AXPKKYHWs/SUlddnW4KjI/AAAAAAAAAnI/ZCzloTbI-Jk/s400/Pixologic_Logo_2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;So, here's to you zBrush, I was doubtful of you at first but now I see that you will be a great ally in my quest to RULE THE WORLD or at least make some nice 3D art.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-943939042480568011?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/943939042480568011/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=943939042480568011' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/943939042480568011'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/943939042480568011'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/12/zbrush-cometh.html' title='ZBrush Cometh!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_c3AXPKKYHWs/SUlddnW4KjI/AAAAAAAAAnI/ZCzloTbI-Jk/s72-c/Pixologic_Logo_2.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-3646457533892770101</id><published>2008-11-21T14:29:00.000-08:00</published><updated>2008-11-21T14:36:41.054-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='CSUF Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist Blog'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Short Film'/><title type='text'>Animatic for Short Film in Progress</title><content type='html'>So, in my last post I mentioned that I was working on a short film, well here is a sneak peek at the progress on the animatic for that film.  It's only about a tenth of the way there but it's coming whether you like it or not!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-200af0e6ed48c9e3" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v18.nonxt2.googlevideo.com/videoplayback?id%3D200af0e6ed48c9e3%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7F60783A0C9F2BB2D66AEEA28B7A567A83E995D6.4186319F7133DE00E18BB39EA38D1E6F8838A987%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D200af0e6ed48c9e3%26offsetms%3D5000%26itag%3Dw160%26sigh%3DSOBxC-u3Dz8ICD94flg86cKd5bM&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v18.nonxt2.googlevideo.com/videoplayback?id%3D200af0e6ed48c9e3%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7F60783A0C9F2BB2D66AEEA28B7A567A83E995D6.4186319F7133DE00E18BB39EA38D1E6F8838A987%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D200af0e6ed48c9e3%26offsetms%3D5000%26itag%3Dw160%26sigh%3DSOBxC-u3Dz8ICD94flg86cKd5bM&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-3646457533892770101?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=200af0e6ed48c9e3&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/3646457533892770101/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=3646457533892770101' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3646457533892770101'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3646457533892770101'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/11/animatic-for-short-film-in-progress.html' title='Animatic for Short Film in Progress'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-2443834101527786856</id><published>2008-10-11T13:09:00.000-07:00</published><updated>2008-10-11T13:30:14.824-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='game models'/><category scheme='http://www.blogger.com/atom/ns#' term='3D Artist'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><title type='text'>3D Artist Demo Reel</title><content type='html'>Well, moving set me back a little but I'm back in the saddle again. I put together a demo reel to send out to local game companies. So, since I didn't have an update last month here's a big one.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-44f6723f89219933" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v10.nonxt3.googlevideo.com/videoplayback?id%3D44f6723f89219933%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7109BD7D1473C23BA018EEE5D1EDE2F1680659BB.40485F20259809D165A9EBA3FD60B0C178859D24%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D44f6723f89219933%26offsetms%3D5000%26itag%3Dw160%26sigh%3DYp4q_xiDdpKVO8s0bpe9kTiGlNs&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v10.nonxt3.googlevideo.com/videoplayback?id%3D44f6723f89219933%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7109BD7D1473C23BA018EEE5D1EDE2F1680659BB.40485F20259809D165A9EBA3FD60B0C178859D24%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D44f6723f89219933%26offsetms%3D5000%26itag%3Dw160%26sigh%3DYp4q_xiDdpKVO8s0bpe9kTiGlNs&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt;Originally for my DVD Reel, the file was about 700mbs, but for this post I compressed it down to about 10mbs, cool. I got more stuff coming down the pipe including a short film and another character with Maya and ZBrush, next-gen style.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-2443834101527786856?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=44f6723f89219933&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/2443834101527786856/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=2443834101527786856' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2443834101527786856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2443834101527786856'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/10/3d-artist-demo-reel.html' title='3D Artist Demo Reel'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-2590603816844422810</id><published>2008-08-29T21:29:00.000-07:00</published><updated>2008-08-30T11:13:55.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog'/><category scheme='http://www.blogger.com/atom/ns#' term='CSUF'/><category scheme='http://www.blogger.com/atom/ns#' term='David Gonzales'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='character design'/><category scheme='http://www.blogger.com/atom/ns#' term='drawing'/><category scheme='http://www.blogger.com/atom/ns#' term='sketchbook'/><title type='text'>Sketchbook!</title><content type='html'>Hello! I've been keeping my sketchbook a secret for ahwile, but I'd like to share some of the characters I am developing for various personal projects. As you can see below, I have two different ideas that I'm working on now. One involves some futuristic armored heroes and the other idea involves a group of teenagers who will be unlikely heroes. Both ideas are for completely different stories but they have been on my mind a lot.&lt;br /&gt;&lt;br /&gt;On my long list of things to do, I wanted to develop these two worlds for a comic-book mini series.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_c3AXPKKYHWs/SLjPH05smhI/AAAAAAAAAcU/eeziQal0lME/s1600-h/David_Gonzales_Sketchbook.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5240165899812248082" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_c3AXPKKYHWs/SLjPH05smhI/AAAAAAAAAcU/eeziQal0lME/s400/David_Gonzales_Sketchbook.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;On the page below the far left drawing of the female (as yet unamed) character is something I began doodling when I was thinking about fantasy RPGs, I drew it awhile ago and found it recently in one of my older sketchbooks. I thougt it would be fun to revisit this drawing and update it with a newer version.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_c3AXPKKYHWs/SLjOqtKFN6I/AAAAAAAAAcM/lbTzMaQeDOk/s1600-h/DavidGonzales_RangerWoman.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5240165399517280162" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_c3AXPKKYHWs/SLjOqtKFN6I/AAAAAAAAAcM/lbTzMaQeDOk/s400/DavidGonzales_RangerWoman.jpg" border="0" /&gt;&lt;/a&gt; This character really takes me back to the days of paper and pencil RPGs. Back to the "in the garage" days as the band Weezer once put it.&lt;br /&gt;&lt;br /&gt;It's hard to draw cute fantasy woman when you spend the majority of your time drawing armor heroes but, I still love my armor heroes.&lt;br /&gt;&lt;br /&gt;take care all.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-2590603816844422810?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/2590603816844422810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=2590603816844422810' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2590603816844422810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/2590603816844422810'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/08/sketchbook.html' title='Sketchbook!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_c3AXPKKYHWs/SLjPH05smhI/AAAAAAAAAcU/eeziQal0lME/s72-c/David_Gonzales_Sketchbook.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-8091895989811742497</id><published>2008-07-31T19:36:00.000-07:00</published><updated>2008-08-30T11:46:21.843-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CSUF'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='demo reel'/><category scheme='http://www.blogger.com/atom/ns#' term='3D modeling'/><title type='text'>BAT Character Turnaround</title><content type='html'>So here it is, finally a turnaround video of the BAT Character. I'm getting my modeling demo reel ready for show so I've started to render these videos for the characters I've done. Sorry about the poor resolution on the title card, I had to sacrifice this to make the file size reasonable for uploading with my slow connection. Take care all!&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-e95cdcc8309ad89b" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v9.nonxt6.googlevideo.com/videoplayback?id%3De95cdcc8309ad89b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D38747B652B77A5A3E3390FCE8CDEC69665327419.12524BADF01F26F3BF5499464C7831611668DDE9%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De95cdcc8309ad89b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DAf6qPuhNqhJg30NLoRIgUFAtVh4&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v9.nonxt6.googlevideo.com/videoplayback?id%3De95cdcc8309ad89b%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D38747B652B77A5A3E3390FCE8CDEC69665327419.12524BADF01F26F3BF5499464C7831611668DDE9%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3De95cdcc8309ad89b%26offsetms%3D5000%26itag%3Dw160%26sigh%3DAf6qPuhNqhJg30NLoRIgUFAtVh4&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-8091895989811742497?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=e95cdcc8309ad89b&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/8091895989811742497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=8091895989811742497' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8091895989811742497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8091895989811742497'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/07/bat-character-turnaround.html' title='BAT Character Turnaround'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-1406733275939965071</id><published>2008-06-30T22:39:00.000-07:00</published><updated>2008-06-30T22:50:41.080-07:00</updated><title type='text'>Cinematic Model</title><content type='html'>I've made a promise to myself to upload new work at least once a month, it's funny how time flies. It's already the last day of June with only little over an hour to go until the first of July so by posting this I'm good. Anyway, for show and tell today I brought a model sheet of a character I modeled for a cinematic short being created to promote the game I'm working on.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_c3AXPKKYHWs/SGnElRZTjqI/AAAAAAAAAb8/AvOLoVb8Tm4/s1600-h/Susie+Model+Sheet.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5217917787889176226" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp3.blogger.com/_c3AXPKKYHWs/SGnElRZTjqI/AAAAAAAAAb8/AvOLoVb8Tm4/s400/Susie+Model+Sheet.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-1406733275939965071?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/1406733275939965071/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=1406733275939965071' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1406733275939965071'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/1406733275939965071'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/06/cinematic-model.html' title='Cinematic Model'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_c3AXPKKYHWs/SGnElRZTjqI/AAAAAAAAAb8/AvOLoVb8Tm4/s72-c/Susie+Model+Sheet.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4368435413231020884</id><published>2008-05-16T13:46:00.000-07:00</published><updated>2008-05-28T23:19:40.689-07:00</updated><title type='text'>Gallery Piece</title><content type='html'>Here is the other game character I have been working on, the BAT. I put this piece together in time for the gallery show but I think I want to work more on the textures. Next up is the dreaded rigging process but once that is done, the magic can begin--animation!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/SC3y4HS_GSI/AAAAAAAAAbs/lRcO1ICstfE/s1600-h/bat+comp.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5201080190528067874" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/SC3y4HS_GSI/AAAAAAAAAbs/lRcO1ICstfE/s400/bat+comp.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4368435413231020884?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4368435413231020884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4368435413231020884' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4368435413231020884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4368435413231020884'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/05/gallery-piece.html' title='Gallery Piece'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_c3AXPKKYHWs/SC3y4HS_GSI/AAAAAAAAAbs/lRcO1ICstfE/s72-c/bat+comp.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4055362049836014033</id><published>2008-04-18T13:56:00.000-07:00</published><updated>2008-05-28T23:20:19.134-07:00</updated><title type='text'>Gallery Preview</title><content type='html'>Here's a sneak peak at the gun wolf model sheet made especially for the gallery show. I know the gallery doesn't open until Saturday but I was so excited how the the layout design came out that I had to post it here.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/SAkLR9Kk8bI/AAAAAAAAAbk/eXrRwt6NHOA/s1600-h/gwolf+comp.gif"&gt;&lt;img id="BLOGGER_PHOTO_ID_5190692448625815986" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/SAkLR9Kk8bI/AAAAAAAAAbk/eXrRwt6NHOA/s400/gwolf+comp.gif" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The printed version that is going to be in the gallery is 12" x 24" and cost way more than I expected when I took it to Kinko's for printing. Oh well, it is a good way to celebrate the completion of my models and my upcoming graduation too. Sorry about the watermark, but I realized that the more personal work that I post to the web the more careful I need to be.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4055362049836014033?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4055362049836014033/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4055362049836014033' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4055362049836014033'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4055362049836014033'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/04/gallery-preview.html' title='Gallery Preview'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_c3AXPKKYHWs/SAkLR9Kk8bI/AAAAAAAAAbk/eXrRwt6NHOA/s72-c/gwolf+comp.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-9030293008646868598</id><published>2008-04-11T13:51:00.000-07:00</published><updated>2008-04-12T11:13:03.509-07:00</updated><title type='text'>Gallery Show!</title><content type='html'>How about a shameless self promotion?...Well, that's what blogs are all about. Myself, along with some other csuf seniors are having a gallery show at the Exit gallery of our best work so you best see it.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_c3AXPKKYHWs/R__Pf2a4h0I/AAAAAAAAAbc/n75FKMEC-pM/s1600-h/Gallery.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5188093441845266242" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp0.blogger.com/_c3AXPKKYHWs/R__Pf2a4h0I/AAAAAAAAAbc/n75FKMEC-pM/s400/Gallery.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-9030293008646868598?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/9030293008646868598/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=9030293008646868598' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/9030293008646868598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/9030293008646868598'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/04/gallery-show.html' title='Gallery Show!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_c3AXPKKYHWs/R__Pf2a4h0I/AAAAAAAAAbc/n75FKMEC-pM/s72-c/Gallery.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-7638358572356611065</id><published>2008-03-03T14:02:00.000-08:00</published><updated>2008-03-03T14:12:55.968-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='game character'/><category scheme='http://www.blogger.com/atom/ns#' term='game design'/><title type='text'>Gun Wolf Turnaround Video</title><content type='html'>&lt;p&gt;You know whats great about maya 8?  There is a feature that automates the turnaround process.  Here is something I did with one of the game models that I am working on.  I am currently working on the textures, but it was fun to put together a little video with maya and premiere pro.  have a look.&lt;/p&gt;&lt;p&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-3150ce60a460d0fd" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v4.nonxt6.googlevideo.com/videoplayback?id%3D3150ce60a460d0fd%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7740BF40ADB1C8EB32E48F8119455A701266BD0C.1E736FF4C05B144B906A111D72C3BABAD7DA9790%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D3150ce60a460d0fd%26offsetms%3D5000%26itag%3Dw160%26sigh%3DI1NmaOK3ip1MwLfLu1xZF56CVpk&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v4.nonxt6.googlevideo.com/videoplayback?id%3D3150ce60a460d0fd%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331616234%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D7740BF40ADB1C8EB32E48F8119455A701266BD0C.1E736FF4C05B144B906A111D72C3BABAD7DA9790%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D3150ce60a460d0fd%26offsetms%3D5000%26itag%3Dw160%26sigh%3DI1NmaOK3ip1MwLfLu1xZF56CVpk&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-7638358572356611065?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=3150ce60a460d0fd&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/7638358572356611065/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=7638358572356611065' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7638358572356611065'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/7638358572356611065'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/03/gun-wolf-turnaround-video.html' title='Gun Wolf Turnaround Video'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-4663186350504936501</id><published>2008-02-09T10:29:00.000-08:00</published><updated>2008-02-09T10:35:44.256-08:00</updated><title type='text'>Sketchbook</title><content type='html'>Here are some doodles from my sketchbook that you will be seeing more of from me soon. On another note I finally started creating comps for my website. I'm doing it all myself so it will take a while but it's nice to shift gears and work with dreamweaver again.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp1.blogger.com/_c3AXPKKYHWs/R63yL5fbaEI/AAAAAAAAAas/abHT4ktaVeg/s1600-h/page+01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5165050633888950338" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp1.blogger.com/_c3AXPKKYHWs/R63yL5fbaEI/AAAAAAAAAas/abHT4ktaVeg/s320/page+01.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/R63yMJfbaFI/AAAAAAAAAa0/c_IBxEqJISI/s1600-h/page+02.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5165050638183917650" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/R63yMJfbaFI/AAAAAAAAAa0/c_IBxEqJISI/s320/page+02.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-4663186350504936501?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/4663186350504936501/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=4663186350504936501' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4663186350504936501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/4663186350504936501'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/02/sketchbook.html' title='Sketchbook'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_c3AXPKKYHWs/R63yL5fbaEI/AAAAAAAAAas/abHT4ktaVeg/s72-c/page+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-990610763343236698</id><published>2008-01-31T10:08:00.000-08:00</published><updated>2008-01-31T10:12:35.527-08:00</updated><title type='text'>Storyboards for Animation</title><content type='html'>A 10 page sample of storyboards for animation.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/R6IPULjefzI/AAAAAAAAAaA/-MiX8DGCinw/s1600-h/page+01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161704962293399346" style="CURSOR: hand" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/R6IPULjefzI/AAAAAAAAAaA/-MiX8DGCinw/s320/page+01.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_c3AXPKKYHWs/R6IPUbjef0I/AAAAAAAAAaI/hOAxH_ehUqc/s1600-h/page+02.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161704966588366658" style="CURSOR: hand" alt="" src="http://bp3.blogger.com/_c3AXPKKYHWs/R6IPUbjef0I/AAAAAAAAAaI/hOAxH_ehUqc/s320/page+02.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_c3AXPKKYHWs/R6IPUbjef1I/AAAAAAAAAaQ/j7g-rZ-24Tk/s1600-h/page+03.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161704966588366674" style="CURSOR: hand" alt="" src="http://bp3.blogger.com/_c3AXPKKYHWs/R6IPUbjef1I/AAAAAAAAAaQ/j7g-rZ-24Tk/s320/page+03.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_c3AXPKKYHWs/R6IPUrjef2I/AAAAAAAAAaY/XpeV4_xznSI/s1600-h/page+04.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161704970883333986" style="CURSOR: hand" alt="" src="http://bp0.blogger.com/_c3AXPKKYHWs/R6IPUrjef2I/AAAAAAAAAaY/XpeV4_xznSI/s320/page+04.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_c3AXPKKYHWs/R6IPUrjef3I/AAAAAAAAAag/wUND5sLkLLw/s1600-h/page+05.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161704970883334002" style="CURSOR: hand" alt="" src="http://bp0.blogger.com/_c3AXPKKYHWs/R6IPUrjef3I/AAAAAAAAAag/wUND5sLkLLw/s320/page+05.jpg" border="0" /&gt;&lt;/a&gt;  &lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-990610763343236698?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/990610763343236698/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=990610763343236698' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/990610763343236698'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/990610763343236698'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/01/storyboards-for-animation.html' title='Storyboards for Animation'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_c3AXPKKYHWs/R6IPULjefzI/AAAAAAAAAaA/-MiX8DGCinw/s72-c/page+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-3082445721527620771</id><published>2008-01-31T10:03:00.000-08:00</published><updated>2008-01-31T10:08:15.758-08:00</updated><title type='text'>Storyboards Part 2</title><content type='html'>more storyboards...&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp1.blogger.com/_c3AXPKKYHWs/R6IOI7jefuI/AAAAAAAAAZY/wAv_yn-tDtk/s1600-h/page+06.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161703669508243170" style="CURSOR: hand" alt="" src="http://bp1.blogger.com/_c3AXPKKYHWs/R6IOI7jefuI/AAAAAAAAAZY/wAv_yn-tDtk/s320/page+06.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/R6IOJLjefvI/AAAAAAAAAZg/SLZzCC5dBVw/s1600-h/page+07.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161703673803210482" style="CURSOR: hand" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/R6IOJLjefvI/AAAAAAAAAZg/SLZzCC5dBVw/s320/page+07.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_c3AXPKKYHWs/R6IOLrjefwI/AAAAAAAAAZo/xGlIpUlK_yA/s1600-h/page+08.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161703716752883458" style="CURSOR: hand" alt="" src="http://bp0.blogger.com/_c3AXPKKYHWs/R6IOLrjefwI/AAAAAAAAAZo/xGlIpUlK_yA/s320/page+08.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp1.blogger.com/_c3AXPKKYHWs/R6IOL7jefxI/AAAAAAAAAZw/DyCmDDRKyHU/s1600-h/page+09.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161703721047850770" style="CURSOR: hand" alt="" src="http://bp1.blogger.com/_c3AXPKKYHWs/R6IOL7jefxI/AAAAAAAAAZw/DyCmDDRKyHU/s320/page+09.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_c3AXPKKYHWs/R6IOMLjefyI/AAAAAAAAAZ4/vpGVnjMPRjg/s1600-h/page+10.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5161703725342818082" style="CURSOR: hand" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/R6IOMLjefyI/AAAAAAAAAZ4/vpGVnjMPRjg/s320/page+10.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-3082445721527620771?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/3082445721527620771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=3082445721527620771' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3082445721527620771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/3082445721527620771'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2008/01/storyboards-part-2.html' title='Storyboards Part 2'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_c3AXPKKYHWs/R6IOI7jefuI/AAAAAAAAAZY/wAv_yn-tDtk/s72-c/page+06.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6744841517524187365.post-8216738512395088359</id><published>2007-05-11T20:22:00.000-07:00</published><updated>2007-05-22T17:55:31.516-07:00</updated><title type='text'>Game Models!</title><content type='html'>&lt;div&gt;Ahh summer...it is a time when a young man's thoughts are filled with a special girl...and guns...and wolves (what?).  Actually I really wanted to work on refining a couple of game character models that have been sitting on my computer.  The good thing about putting these away for awhile is that it allowed me to see things that can be improved upon.&lt;br /&gt;&lt;/div&gt;&lt;div align="center"&gt;Battle Armor Trooper (BAT)&lt;/div&gt;&lt;img id="BLOGGER_PHOTO_ID_5067551129098997506" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp3.blogger.com/_c3AXPKKYHWs/RlOO5yMTTwI/AAAAAAAAAAc/qxbfcVD95go/s320/BAT+Turnaround.gif" border="0" /&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://bp3.blogger.com/_c3AXPKKYHWs/RkU9oGTggjI/AAAAAAAAAAM/0nff273pJ8M/s1600-h/BAT+Turnaround.gif"&gt;&lt;/a&gt;I started these last fall and but now that school is out it's "game on".  I will be doing slight modeling changes to these characters before I texture and rig them.&lt;/p&gt;&lt;p align="center"&gt;Gun Wolf&lt;img id="BLOGGER_PHOTO_ID_5067551141983899410" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp2.blogger.com/_c3AXPKKYHWs/RlOO6iMTTxI/AAAAAAAAAAk/G-DTXswOG6w/s320/Gun+Wolf+Turnaround.gif" border="0" /&gt;&lt;/p&gt;Oh well, I'll have plenty of time for my special girl later.  I promise.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6744841517524187365-8216738512395088359?l=davidgonzalesart.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://davidgonzalesart.blogspot.com/feeds/8216738512395088359/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6744841517524187365&amp;postID=8216738512395088359' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8216738512395088359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6744841517524187365/posts/default/8216738512395088359'/><link rel='alternate' type='text/html' href='http://davidgonzalesart.blogspot.com/2007/05/game-models.html' title='Game Models!'/><author><name>David Gonzales</name><uri>https://profiles.google.com/113814105142896341199</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-BUuwMWWJHtg/AAAAAAAAAAI/AAAAAAAAAz8/jgh_6swEvcI/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_c3AXPKKYHWs/RlOO5yMTTwI/AAAAAAAAAAc/qxbfcVD95go/s72-c/BAT+Turnaround.gif' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
